Which video game weapon made you feel like a god?

Written by Dane | Published 2020/11/13
Tech Story Tags: slogging | god-mode | gaming | hackernoon-top-story | nostalgia | retro-gaming | bob-ross | video-game-weapon | web-monetization

TLDR Slack discussion by Dane, richard-kubina and austin occurred in hackernoon's official #slogging-beta channel, and has been edited for readability. What video game weapon made you feel like a god? The BFG 9000, a gatling gun with unlimited ammo and you just...destroy everything in Half Life 2... BFG for sure. The sword in Metal Gear Solid 2. The grenade launcher in Golden Eye was also pretty insane. Every time you play deathmatch, there is a mad rush to the grenade launcher. The rocket launcher was a bit more deadly!via the TL;DR App

This Slack discussion by Dane, richard-kubina and austin occurred in hackernoon's official #slogging-beta channel, and has been edited for readability.
DaneNov 13, 2020, 6:25 PM
Which video game weapon made you feel like a god?
richard-kubinaNov 13, 2020, 6:25 PM
the BFG, baby!
richard-kubinaNov 13, 2020, 6:25 PM
the BFG 9000, that is 🧐
austinNov 13, 2020, 6:25 PM
BFG for sure. and that moment in GTA V when you rob the bank in full body armor with a gatling gun with unlimited ammo and you just...destroy everything. or the gravity gun moment in Half Life 2...
austinNov 13, 2020, 6:25 PM
oh! the sword in Metal Gear Solid 2 ❀ at the end, when you're just fighting off hordes of clone-soldiers...
DaneNov 13, 2020, 6:25 PM
For me I'd go with Wraithverge from Hexan. As a cleric you have this medieval gun that looks like a cross. When you fire it, a horde of ghosts fly out and rip everything in sight to shreds.
austinNov 13, 2020, 6:25 PM
richard-kubinaNov 13, 2020, 6:25 PM
oh man, I forgot about that game.. I always mix it up with heretic
austinNov 13, 2020, 6:25 PM
Dane never played that one, but it sounds incredible

richard-kubina i think they were made by the same dev team
richard-kubinaNov 13, 2020, 6:25 PM
half-life has had some great weapons.. gluon gun
and tau cannon in the first one too. gauss jumping up and over everyone, raining down tau particles on unsuspecting foes was fun..
DaneNov 13, 2020, 6:25 PM
The grenade launcher in Golden Eye was also pretty insane. Every time you play deathmatch, there is a mad rush to the grenade launcher.
austinNov 13, 2020, 6:25 PM
Dane oh man, goldeneye...i'm pretty sure that game has ended friendships. πŸ˜‚

richard-kubina i think i have to go back and actually beat the first half life now...never got to that part
richard-kubinaNov 13, 2020, 6:25 PM
I felt like the rocket launcher was a bit more deadly! straight to the point and click splash damage action!

i forget if the grenades blew up on contact though? or were they always on a timer
richard-kubinaNov 13, 2020, 6:25 PM
the tau cannon also auto targeted foes when shot through a wall πŸ€” was pretty over powered on some levels
DaneNov 13, 2020, 6:25 PM
This example pales in comparison to modern games but I remember the invincible feeling of getting the fire flower for the first time in Mario Bros.
richard-kubinaNov 13, 2020, 6:25 PM
the redeemer from unreal was a god weapon.. first person view of a nuke you controlled.. huge radius and damage when it exploded
DaneNov 13, 2020, 6:25 PM
The Lightblade in Halo was pretty insane.
austinNov 13, 2020, 6:25 PM
crash bandicoot, getting the three masks and becoming literally invincible for a short time, was absolutely awesome. it was also my first playstation game, my first 3d game, so i may be looking at it through nostalgia goggles. but i think it was still objectively cool.
austinNov 13, 2020, 6:25 PM
omg the lightblade
DaneNov 13, 2020, 6:25 PM
The Thunder Beam in Mega Man was crazy. Too bad it used up so much energy.
austinNov 13, 2020, 6:25 PM
ahhh mega man...such a great series. my personal favorite was mega man 2, with the saw blades
richard-kubinaNov 13, 2020, 6:25 PM
we used to play toejam and earl with a game genie using a code that allowed you to use presents without consuming them.

we used to love getting to the elevator before the other player and spawning hella Earthlings to guard it from the other player.. this is a true god weapon, wielding the power of creation! πŸ˜‚

game genie in general was godly like that.. poking the game's code and what not
DaneNov 13, 2020, 6:25 PM
Oh yeah, the saw blades were great. I also liked the power you got from guts man where you could pick up and throw giant blocks of rock.
austinNov 13, 2020, 6:25 PM
richard-kubina ah the game genie, such a magical little device ✨ nothing like PEEKing and POKEing the game's raw memory...

Dane i forgot about that one! man, i need to play mega man 2 later...
DaneNov 13, 2020, 6:25 PM
I was 100% against game genie back in the day. My little brother loved game cheats and I persuaded him not to get it.
austinNov 13, 2020, 6:25 PM
oh yeah, i refused to play any of the GTA games with cheats. i was all about the missions, and cheat codes were...cheating! but i eventually got a gameshark disc so i could find the hidden areas in san andreas πŸ‘€
richard-kubinaNov 13, 2020, 6:25 PM
naw, it added soo much replay value to games. in golden eye we used game shark to open up the entire facility level because I found a code that you could bind a button on the d-pad to fire a gun that could destroy anything.. even that locked door :challenge-accepted:
austinNov 13, 2020, 6:25 PM
i think it made games boring, if you overused it. like once you're invincible and you can do anything...omnipotence gets old fast
richard-kubinaNov 13, 2020, 6:25 PM
ah i'm thinking multiplayer games. games you'd play with friends, sitting around a single television πŸ™‚
DaneNov 13, 2020, 6:25 PM
I can see using tools like that for replayability. I was just against using those tools to beat the game the first time. That was a major ethical stance I was somehow very strict about.
richard-kubinaNov 13, 2020, 6:25 PM
it was like having mods on the console! at least before consoles connected to the internet
DaneNov 13, 2020, 6:25 PM
What we used to do for replayability is come up with random restrictions and see if we could still beat the game.
β€’We tried to beat Mario Bros by using our toes instead of fingers. β€’In various football games, we'd say touchdowns weren't allowed and we had to kick field goals. β€’In Final Fantasy I, we decided we wanted to beat the game by playing through with every character being a single class. I think we made it through with priests and fighters.
richard-kubinaNov 13, 2020, 6:25 PM
hahaha.. how'd you do with your toes on mario bros. ?
DaneNov 13, 2020, 6:25 PM
I believe we made it to level 8-1. You can warp there relatively easy but those levels just require too much dexterity.
richard-kubinaNov 13, 2020, 6:25 PM
I recall some codes to change joe montana's football scoring rules, so you could have enforced touchdowns being zero points πŸ˜„
richard-kubinaNov 13, 2020, 6:25 PM
I tried to play the first final fantasy on the NES.. it was already hard enough for me. I was awful ☹
richard-kubinaNov 13, 2020, 6:25 PM
8-1 with just your toes is very impressive... πŸ‘
DaneNov 13, 2020, 6:25 PM
Oh yeah. We were pretty dedicated to learning to play with our toes. I think we wanted to join some kind of circus act or something. Kids have strange ideas...
DaneNov 13, 2020, 6:25 PM
Oh, another "weapon" that made me feel like a god would have to be the crafting bench in Minecraft. That game in general gives you so much creative freedom. Being able to carve out and build your own world is very god-like.
austinNov 13, 2020, 6:25 PM
most definitely! in minecraft, the first time i got diamond weapons and armor, i felt invincible. of course, it wears down...but still
richard-kubinaNov 13, 2020, 6:25 PM
Absolutely. minecraft is so good for that ability to make the world what you want it to be..
richard-kubinaNov 13, 2020, 6:25 PM
Join us next time when we discuss the best 'god games' 😁
DaneNov 13, 2020, 6:25 PM
Minecraft also had the opposite of a god-like experience. Those fucking creepers that come along and blow up your shit kind of make you feel helpless.
austinNov 13, 2020, 6:25 PM
speaking of godlike feelings...what about the sims πŸ‘€
richard-kubinaNov 13, 2020, 6:25 PM
hahah right.. at least there's creative mode 😌
DaneNov 13, 2020, 6:25 PM
The original Sim City was fantastic. I can't say I felt a sense of power in any of the others though.
richard-kubinaNov 13, 2020, 6:25 PM
sims, right.. i was thinking of sim city. i never played spore but that seemed like a neat idea, guiding evolution of life forms
DaneNov 13, 2020, 6:25 PM
Oh, I was so excited when they were developing Spore. I never played it though.
austinNov 13, 2020, 6:25 PM
oh man, i wanted to play spore soooo bad when i first heard of it...then i promptly forgot about it when the next issue of GamePro magazine came out πŸ˜…
austinNov 13, 2020, 6:25 PM
i bet you can get it for like $2 now
DaneNov 13, 2020, 6:25 PM
That was a PC game right? I doubt it would even run on modern systems. Computers would likely reject it out of pure disgust.
austinNov 13, 2020, 6:25 PM
dosbox ftw πŸ˜„ or use docker or virtualbox to run windows 2000/xp haha
DaneNov 13, 2020, 6:25 PM
Nice!
DaneNov 13, 2020, 6:25 PM
Seeing your icon makes me a little sad nobody (to my knowledge) ever tried to create a Bob Ross game. Phthalo green would have been a god-like weapon.
austinNov 13, 2020, 6:25 PM
whoa....sounds like a job for VR πŸ‘€ i'd play that
DaneNov 13, 2020, 6:25 PM
I would buy my first VR headset just to paint in a setting like Bob Ross.
richard-kubinaNov 13, 2020, 6:25 PM
lol but would you have to use cheat codes to match bob's brush beating?
richard-kubinaNov 13, 2020, 6:25 PM
lol at the idea of using those hand trackers to do that
DaneNov 13, 2020, 6:25 PM
Beating the devil out of your brush should trigger the cheat codes.
austinNov 13, 2020, 6:25 PM
it feels like so many games are in a rut, trying to be ultra-realistic and all that, copying the blockbuster bestsellers...it would be so nice to see something different like this
richard-kubinaNov 13, 2020, 6:25 PM
lmaooo
austinNov 13, 2020, 6:25 PM
seriously! something creative for a change
austinNov 13, 2020, 6:25 PM
like i don't wanna play Call of Duty 28 or whatever. i want Happy Little Trees with Bob Ross
DaneNov 13, 2020, 6:25 PM
I'd want an antagonistic Bob Ross mode. "That doesn't look like a happy little tree to me".
austinNov 13, 2020, 6:25 PM
angry bob ross like that parody character in The Boondocks cartoon... πŸ˜‚
DaneNov 13, 2020, 6:25 PM
"When I said anyone could do this, I had no idea someone would come along as bad as you..."
richard-kubinaNov 13, 2020, 6:25 PM
lol
austinNov 13, 2020, 6:25 PM
ok dane's writing dialogue, that settles it. we need to get bob ross's estate to sign off on this, it needs to happen
DaneNov 13, 2020, 6:25 PM
No way they'd agree to a game with an angry Bob Ross.
austinNov 13, 2020, 6:25 PM
nah. but the original idea might fly
austinNov 13, 2020, 6:25 PM
maybe his angry cousin Rob Boss comes in
DaneNov 13, 2020, 6:25 PM
Oh yeah, it could be like that version of Madden without real NFL teams. "Bobby Ross Paints"
austinNov 13, 2020, 6:25 PM
oh yeah!! NFL Blitz, was that it? such a great game
austinNov 13, 2020, 6:25 PM
but yeah, could totally do a "fair use" parody sorta thing
And that's a wrap. Somehow we started by talking about a weapon clerics wield that unleashes a horde of ghosts onto your enemies and nicely evolved into what it would be like to paint as Bob Ross in a VR world.
What god-like weapons did we overlook?

Written by Dane | Co-founder of Coin Field Guide
Published by HackerNoon on 2020/11/13