Designing Fair and Efficient Blockchain Games: Conclusion and References

Written by escholar | Published 2024/02/04
Tech Story Tags: blockchain-games | smart-contracts | randomness | sui-network | smart-contract-design | decentralized-games | transaction-fees | cryptographic-techniques

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This paper is available on arxiv under CC 4.0 license.

Authors:

(1)Eason Chen, Carnegie Mellon University;

(2) Justa Liang, Bucket Protocol;

(3) Ray Huang, Bucket Protocol;

(4) Pierce Hung, Bucket Protocol;

(5) Damien Chen, Bucket Protocol;

(6) Ashley Hsu, Bucket Protocol;

(7) Konstantinos Chalkias, Mysten Labs;

(8) Stefanos Pleros Mysten Labs.

TABLE OF LINKS

Abstract and Introduction

Background

Randomness Practice in Blockchain

System Development

Transaction Fee Comparison

Discussion

Conclusion and References

7. CONCLUSION

This paper explained how to build a fair, verifiable, efficient random raffle on the Sui Network. We investigate a range of smart contract design methodologies for constructing chance-based games through smart contracts, identify their inherent constraints, and propose remedies. Furthermore, we furnish insights drawing from the advantages and limitations of different design choices. Through these insights, we provide valuable guidance to researchers and developers engaged in randomness games using smart contracts.

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This paper is available on arxiv under CC 1.0 license.


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Published by HackerNoon on 2024/02/04